Bending Speed: Controls the speed of the bending distortion.Bending Angle: Controls the amount of bending the distortion creates.Added two new params: Bending Angle and Bending Speed.Minor syntactical changes to Swirl, TinyPlanet,.TinyPlanet now displays as "Tiny Planet" in the effects list.Drunk Shader should now work on DX9 and should also be a bit faster. There was an issue where adjusting the angle for Wave was causing the effect to display incorrectly.The default position for the center of most positional shaders is now (0.5, 0.5) instead of (0.25, 0.25).This is to reduce the number of instructions per shader to make it a bit easier to debug. We've split out Spliced Radials from Swirl.This should make for much more versatile depth masking for the following shaders: Reworked Depth handling by replacing the "Depth Mode" and "Depth Threshold" parameters with "Depth Bounds" and "Minimum Depth". Reminder: You will still need Blending.fxh from the crosire ReShade repo found here.
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